By Robert L. Myers
Demonstrate know-how is evolving at a magnificent price with liquid crystal display and flat panel applied sciences gaining an expanding industry proportion over conventional CRT demonstrate functions. targeting the advance of latest criteria, this well timed exposition of reveal structures and functions covers demonstrate timings, interfaces, requisites, size systems and all types of reveal regulate and identification.* experiences interface and pics subsystem criteria, together with FPDI (Flat Panel demonstrate Interface), P&D (Plug and show) and Intel's electronic Video Interface (DVI)* Compares and contrasts present and destiny advancements of tv and laptop criteria* Describes the foremost new demonstrate process purposes (HDTV, laptop computer, mobilephone, cockpit instrumentation and so forth) and illustrates how person wishes have dictated technological specifications (eg energy, measurement and bistability)* offers an available remedy of present and destiny reveal equipment improvement, together with tips on identifying units gor specific applicationsDesigned to satisfy the desires of execs utilizing and enforcing reveal applied sciences and as a reference for these constructing new demonstrate platforms, this article is a necessary source for reveal know-how builders and approach integrators, video photos interface engineers and execs. the excellent assurance of this cutting edge subject makes it additionally of curiosity to postgraduate scholars in laptop technology and electric Engineering.
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Extra resources for Display Interfaces: Fundamentals & Standards
To complete our review of the eye’s basic anatomy, three additional features should be discussed. The eye is supported internally by two separate fluids which fill its internal spaces: the aqueous humor, which fills the space between the cornea and the lens, and the somewhat firmer vitreous humor, which fills the bulk of the eyeball behind the lens. Ideally, these are completely clear, and so do not factor into the performance of the eye in the context of this discussion. ) Finally, the remaining visible portion of the eye, the white area surrounding the cornea and iris, is the sclera.
In cross-section, the human eye resembles a simple box camera, albeit one that is roughly spherical in shape rather than the cubes of early cameras (Figure 2-1). Many of the structures of the eye have, in fact, direct analogs in simple cameras (Figure 2-2). Following the optical path from front to back, light enters the eye through a clear protective layer – the cornea – and passes through an opening in the front called the pupil. The size of the pupil is variable, through the expansion and contraction of a surrounding ring of muscular tissue, the iris.
While our eyes truly are remarkable, it is very tempting – and all-too common – to believe that human visual perception is better than it really is, and is always the standard by which the performance of such things should be judged. Our eyes are not cameras, and in many ways fall short of “cameralike” performance in many objective measures. They are nothing less, but also nothing more, than visual sense organs evolved to meet the needs of our distant ancestors. So while we should never consider the human eye as anything less than the amazing organ that it is, we must also become very aware of its shortcomings if we are to properly design visual information systems.